Object-Oriented Analysis and Design provides a thorough grounding in object-oriented concepts, the software development process, UML and multi-tier technologies. After covering some basic groundwork underpinning OO software projects, the book follows the steps of a typical development project (Requirements Capture - Design - Specification and Test), showing how an abstract problem is taken through to a concrete solution. A single case study runs through the text providing a realistic example that illustrates development from an initial proposal through to a finished system.
1. Introduction. Part I: Setting the Scene. 2. Object Concepts. 3. Inheritance. 4. Type Systems. 5. Software Development Methodologies. Part II: Understanding the Problem. 6. Gathering Requirements. 7. Analyzing the Problem. Part III: Designing the Solution. 8. Designing the System Architecture. 9. Choosing Technologies. 10. Designing the Subsystems. 11. Reusable Design Patterns. 12. Specifying the Interfaces of Classes. 13. Continuous Testing. Appendix A: Ripple Summary. Appendix B: iCoot Case Study. Appendix C: Summary of UML Notation Used. Bibliography. Index.
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