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Video Game Storytelling


Video Game Storytelling

Paperback by Skolnick, E

Video Game Storytelling

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£15.29

ISBN:
9780385345828
Publication Date:
2 Dec 2014
Language:
English
Publisher:
Random House USA Inc
Imprint:
Potter Craft
Pages:
208 pages
Format:
Paperback
For delivery:
Estimated despatch 30 Apr - 1 May 2024
Video Game Storytelling

Description

This is a guide to the basic storytelling principles essential for producing truly memorable video games. It provides developers with comprehensive, but easy-to-follow advice. It comes from video game writer and game writing instructor Evan Skolnick. Video Game Storytelling provides developers with comprehensive, but easy-to-follow advice for facilitating the creation of compelling storylines in today's most popular and narratively successful video games. Video game writer and game writing instructor Evan Skolnick offers a clear and concise development reference guide for aspiring and professional developers, showing how each role (from character designer to animator to audio engineer and more) is impacted by and can affect the story/narrative of a game. This book aims to instill an understanding and appreciation of the basic storytelling principles that are essential for producing truly memorable video games that will bring today's savvy gamers back time and time again.

Contents

Introduction Part I - Basic Training 1. Conflict: The Fuel of Story 2. The Three-Act Structure 3. The Monomyth 4. Characters and Arcs 5. Exposition 6. Believability 7. Dialogue Part II - In the Trenches 8. Team Leadership 9. Overall Game Design 10. Game Character Development 11. Level and Mission Development 12. Environments 13. Engineering the Story 14. Audio 15. Quality Assurance (QA) Afterword Return with the Elixir Appendix I Sample Character Description Document Appendix II Sample Environment Description Document Acknowledgments Index

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