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Groovy Programming: An Introduction for Java Developers


Groovy Programming: An Introduction for Java Developers

Paperback by Barclay, Kenneth (Napier University, Edinburgh, United Kingdom); Savage, John (Napier University, Edinburgh, United Kingdom)

Groovy Programming: An Introduction for Java Developers

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£39.09

ISBN:
9780123725073
Publication Date:
07 Feb 2007
Publisher:
Elsevier Science & Technology
Imprint:
Morgan Kaufmann Publishers In
Pages:
496 pages
Format:
Paperback
For delivery:
Estimated despatch 6 - 11 May 2024
Groovy Programming: An Introduction for Java Developers

Description

Groovy Programming is an introduction to the Java-based scripting language Groovy. Groovy has much in common with popular scripting languages such as Perl, Python, and Ruby, but is written in a Java-like syntax. And, unlike these other languages, Groovy is sanctioned by the Java community for use on the Java platform. Since it is based on Java, applications written in Groovy can make full use of the Java Application Programmer Interfaces (APIs). This means Groovy can integrate seamlessly with applications written in Java, while avoiding the complexities of the full Java language. This bare-bones structure also means Groovy can be used as an introduction to Java and to programming in general. Its simpler constructions and modern origins make it ideal as a first language and for introducing principles such as object-oriented programming. This book introduces all the major aspects of Groovy development and emphasizes Groovy's potential as a learning tool. Case studies and exercises are included, along with numerous programming examples. The book begins assuming only a general familiarity with Java programming, and progresses to discuss advanced topics such as GUI builders, Groovlets, Unit Testing, and Groovy SQL.

Contents

Chapter 1: Groovy Chapter 2: Numbers and Expressions Chapter 3: Strings and Regular Expressions Chapter 4: Lists, Maps, and Ranges Chapter 5: Simple Input and Output Chapter 6: Case study Chapter 7: Methods Chapter 8: Flow of Control Chapter 9: Closures Chapter 10: Files Chapter 11: Case study Chapter 12: Classes Chapter 13: Case study Chapter 14: Inheritance Chapter 15: Unit testing (junit) Chapter 16: Case study Chapter 17: Persistence Chapter 18: Case study Chapter 19: XML Builders and Parsers Chapter 20: GUI Builders Chapter 21: Template Engines Chapter 22: Case study Chapter 23: Server-side Programming Chapter 24: Case study Chapter 25: Epilogue Software Distribution Groovy More on Numbers and Expressions More on Strings and Regular Expressions More on Lists, Maps, and Ranges More on Simple Input and Output More on Methods More on Closures More on Classes Advanced Closures More on Builders More on GUI Builders Bibliography Index

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